![]() But if not then I could actually paste in some trees using some overhead photography or youtube videos as a guide. It could be a simple as billboards with the corner numbers. A) the course is currently set up backwards, is there an easy way to reverse direction from the files i have? B) I'd love to add a few more details to help me identify the various corners better. Again, I have a road race in late April at this course and I've never driven it so I'm hoping for a good enough sim to get some muscle memory dialed in. dds files, all powers of 2 (512x512) and swapped them all in xPacker but it still cant load it in rFactor, still missing 'global Material roada77'. Don't need or want you to do any more work - you've been super kind already - but if you have a few minutes to nudge me in the right direction I'd be really grateful. Thanks so much for the help with Ozarks, The result is cool - but of course has left me greedy. Thanks for your help and I wish you all the best. It's brand new but could really benefit from a Sim - It's a monster and the drivers who have raced on it report it to be quite intimidating! Eventually I believe someone will build a proper simulation of this track. I guess for the race in April I'll just rely on youtube videos to learn the track which is what I think most of the other drivers will do. Had it incorporated smoothly into Rfactor I would have undoubtedly gone back and refined the track to add in additional details and worked iteratively between the two software packages - but if getting the track into rFactor is more of a process and requires outside assistance I fear I would simply waste your time and effort on a Sim that wasn't sufficiently detailed. I built that track very quickly - basically I just plotted the course on Google earth and downloaded a KLM into Bobs Track Builder and laid out the track based on that. I was hoping to build my own crude simulation of the track and turn some laps to practice before actually racing but I didn't realize that importing tracks from Bobs Track Builder was as much of a process as it appears to be. As I mentioned I have a road race coming up in late April at a new track (Ozark International - ) and so far nobody seems to have built a sim in either Rfactor or Iracing. ![]() Er muss nicht negativ und kleiner als die Auflistung sein.īei (ExceptionArgument argument, ExceptionResource resource)īei ()īei _TerrainArea(View& v, TerrainArea loTA, Boolean Solid)īei _2d(View v)īei (View& v)īei _Paint(Object sender, PaintEventArgs e)īei .OnPaint(PaintEventArgs e)īei .PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)īei .WmPaint(Message& m)īei .WndProc(Message& m)īei .WndProc(Message& m)īei .ControlNativeWindow.OnMessage(Message& m)īei .ControlNativeWindow.WndProc(Message& m)īei .Thanks very much but I fear I would be wasting your time. System.ArgumentOutOfRangeException: Der Index lag außerhalb des Bereichs. So I flattened all points altitude to 96 m. I have built a track, based on the GPS data. Instead we have totally crazy Xpacks, with xtremely complicated file structure. ************** Ausnahmetext ************** First he disabled export to GTR2 and Evo, now I cannot even export to rFactor. Informationen über das Aufrufen von JIT-DebuggenĪnstelle dieses Dialogfelds finden Sie am Ende dieser Meldung. I can work with it but nevertheless the red cross appears again from time to time. "Move Node and Control Points") and drag around in the 3D view the track suddenly is rendered and also the other views appear. Update: After loading the track each view shows a red cross on white background. I try to create a new one with 0.6.3, did 0.6.0 and 0.6.1 write corrupted projects!? ![]() ![]() Still getting an ArgumentOutOfRangeException when loading my new track with BTB 0.6.3 (created with 0.6.1).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |